cubeMain.c
globals.h
holodeck.c, holodeck.h
simpleShip.c, simpleShip.h
glm.c, glm.h (Nate Robbins' code)
• Added option to display cube as a wireframe grid (using GL_LINE_LOOP)
• Tinkered with size of objects array. Currently set at 3000 which runs great on my MacBook Pro.
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